
This is a new edition to the Hunting Simulator franchise. It’s also here that you can choose a canine companion to join you on your hunts. There are over 160 weapons, accessories and items of clothing from all the well-known hunting brands such as Winchester, Browning and Kryptek. At the lodge, you can purchase weapons, equipment and hunting aids and there is even a shooting range to try out your new purchases. You overall base for the game is the rather plush hunting lodge which seems to have a magic portal to all of the areas. Planning is required and this is designed to make the experience as close to a real hunt as possible. Using the wrong calibre on an animal results in an instant fine so it’s not a case of blasting away at everything with the same gun. Each of the 33 require different tactics and different weapons to hunt. The animals go from small birds right up to grizzly bears. This makes both easier to kill but it’s not something I saw very often. Indeed if you are lucky you will witness the larger animals hunting their smaller prey. There are 33 mammals and birds to hunt and the AI is designed so that they act as they would in the wild. From forests to meadows and wetlands, each area has the correct animals for the location and environment. The locations are Colorado, Texas and Europe.
#HUNTING SIMULATOR 2 MAP SIMULATOR#
Hunting Simulator 2 is set in three different locations each with two different hunting reserves. So is Hunting Simulator 2 the game to turn a balding middle-aged Englishman into a true hunter-gatherer, read on and find out. However, I am willing to give anything a go (within reason) and am a sucker for a good sniper rifle (virtually of course). I am very wary of simulation games these days as often they are only really of interest of the enthusiast. Developed by Neopica and published by Nacon it is the imaginatively titled sequel to 2017’s generally well-received Hunting Simulator. Hunting Simulator 2 is the latest entry into this small genre.

Full-on hunting games are few and far between and the genre is a very small niche in the overall video game market. I have experienced hunting via the medium of video games mainly via the Far Cry and Red Dead Redemption franchises but that’s about it. I'm usually really hard on so-so janky games but there's something about this one and I intend to explore it all.Being a citizen of the United Kingdom I can’t say that I have ever gone hunting or know a vast amount about it. The tutorial needs to be about 4x more in-depth with this game because of the sky-high potential to sink some serious wasted time into a hunt just because there was an entire aspect of the game they felt no need to tell you about.Īll these VERY bad game design decisions aside, there is something hypnotic about the entire thing, it really does require that you slow down your brain and chill out, be patient, etc. So if you have the beagle out and you shoot a water bird, you will literally be penalized for leaving it there and there is nothing you can do about it. Also the game took zero effort to inform you that if you shoot a bird and it falls in the water, it can only be retrieved by a retriever dog and nothing else.

Otherwise you're just wandering around at a snails pace in a seemingly empty ok-at-best-looking sandbox.
#HUNTING SIMULATOR 2 MAP LICENSE#
You can get seriously screwed if you do the "wrong things" and can come home after a many-hour hunt with literally no money to show for you animals - the point being with an infinite CO elk license you can basically farm them to give yourself a chance to buy other things and see what else the game has to offer. I chose grizzly bear just bc it sounded cool but I very much should have taken a Colorado elk license - if you go to Pawnee Grasslands in the afternoon (interact with your bed in the lodge to change time - another thing they felt no need to even hint at) there are elk everywhere (and boar). I'm also thinking about restarting the entire save file since, in the very beginning you can choose one infinite license. How is it "realistic" that a hunter wouldn't have access to that info at all times? Many other aspects of the game miffed me pretty hard initially, like how I never seemed to be able to get the dumb dog to not lose the trail every time - turns out it's smarter to go slow-slow-slow and then when you get close (hear an animal call, for instance) you make your dog sit so that it doesn't spook the animal and then continue you slow stalk solo. I literally took photos of all the caliber requirements for each license in the store with my phone so that I could see it while out.

Seems very stupid to me that you can't just quickly double check that while out in the field. I think it's a terrible design decision but you can only check which caliber is allowed for which license in the store (laptop in the lodge).
